#Exodus (Set)
Explore tagged Tumblr posts
felassan · 15 days ago
Text
youtube
From Owlcat Games - The Expanse: Osiris Reborn Announcement Trailer
"The Expanse: Osiris Reborn is a story-driven sci-fi Action RPG. You play as a Pinkwater Security mercenary whose brief shore leave on the asteroid Eros spirals out of control. Trapped in a deadly lockdown and drawn into a solar system-wide conspiracy far beyond your control, you’ll have to adapt, survive, taking command of the most advanced ship in the whole of the solar system. Gather a crew and find your own path through the web of lies to leave your mark on the solar system. Become a Founder to support the development and get exclusive rewards: https://osirisreborn.owlcat.games/ [source]"
✨ A new upcoming science-fiction action RPG set in the The Expanse universe! ✨
singleplayer | third-person | story-driven | Mass Effect-inspired
Customizable PC, ‘the captain’ (who can be a woman or a man)
Play them as an Earther, Martian, or Belter
On CC: “robust and expansive character creation with a lot of options to choose from. Nice hairstyles, nice features, everything you would expect from modern character creation”
Make choices with consequences that shape the story and which influence your relationships with the companions
The captain has an identical twin sibling of the same gender who is “your first companion and most loyal companion from the start”
The captain commands the advanced starship frigate Gemini
They lead a crew of companions
There are romances
Game is fully voiced
The Story takes place “between Season 1 and Season 3 of the Expanse show” / “set during the first two-and-a-half seasons of the show, or the first two books. The events of the game occur alongside the major events that transpire across the universe in The Expanse TV show / books during that time”
Some familiar faces/voices from The Expanse will show up, “with some of the [show] actors reprising their roles”
Two companions will join you in the field during gameplay
Cover-focused, over-the-shoulder perspective real-time gameplay with guns, classes, squad coordination, and abilities
Pre-production began in 2022
will be on PC via Steam, Epic Games Store, and GOG, PlayStation 5, and Xbox Series X and S
Release date: “Coming Soon”
"Game Design Producer Yuliya Chernenko admitted the original Mass Effect trilogy “was absolutely an inspiration to the team.” “It was iconic for the Xbox 360 generation of gamers,” Chernenko continued. “Many of us first played it in our teenage years, and it left a lasting impression. We are building on that legacy and expanding what players anticipate from this experience. Our story is deeply rooted in hard science fiction, one of the core reasons The Expanse universe resonates so well with its fans. The combat reflects the standards of modern action gameplay. The narrative emphasizes political tension and moral complexity. And yes — there’s romance too.”"
[source, two, official website]
More info from the game's Steam page and website under the cut due to length:
“You’re no hero — just a merc caught in the wrong place at the wrong time, trying to hold your crew together and keep the ship up and running. Your choices will shape your story.”
"The universe never tells us if we did right or wrong. By the 24th century, humanity has conquered the cosmos. However, life has remained anything but easy. In The Expanse: Osiris Reborn, a story-driven sci-fi Action RPG, you play as a Pinkwater Security mercenary whose brief shore leave on the asteroid Eros spirals out of control. Trapped in a deadly lockdown and drawn into a solar system-wide conspiracy far beyond your control, you’ll have to adapt, survive, taking command of the most advanced ship in the whole of the solar system. Create and customize your own captain — Earther, Martian, or Belter — and lead a crew of highly-skilled specialists as you face off against escalating threats, political pressure, and a relentless enemy that will stop at nothing to see you dead. In a solar system held together by fragile alliances, every decision leaves its mark. Trust isn’t given – it’s earned. Your companions are more than just mission assets — they are people with their own scars and loyalties. Some chase redemption. Others hide their truths. Over time, your relationships will flourish or deteriorate depending on the choices you make and how you choose to lead. The ship becomes your home — a place where trust is earned, not given. Dynamic third-person combat. Fight in third-person utilizing cover-focused gunplay and abilities. Two companions will accompany you into the field while others will support from a distance: disabling systems or drawing the enemies’ attention. You will issue real-time commands and have to adapt quickly to survive the manifold threats the system will throw at you. The fractured world of The Expanse. Visit iconic locations like Ganymede, Ceres, Mars, and Luna. Walk through ruined habitats and political strongholds mired in unease and tension. Talk to the locals. Uncover secrets. Use your skills to influence what happens next. The system looks different from every planet and from every asteroid. Some are falling apart. Others just hide it better. You may even come across a familiar face or voice that reminds you of just how small the system really is."
[source: Steam]
"INTRODUCTION The Expanse: Osiris Reborn is a third-person sci-fi action RPG set in the universe of The Expanse, where the tenuous balance of power between Earth, Mars, and the Belt is on the brink of collapse, and trust is a scarce commodity. Now it is time to gather a crew and find your own path through the web of lies to leave your mark on the solar system. By the 24th century, humanity has conquered the cosmos, but that hasn't made life any easier. What begins as a brief sojourn on the asteroid Eros reluctantly entangles you in a solar system-wide conspiracy. You will need to adapt to survive and keep your motley crew united in their mission as everything around you begins to fall apart. This is your story. The Expanse: Osiris Reborn offers a truly personal journey that evolves based on the choices you make and the pressures they place on everything you stand for. CHARACTERS Your crew is more than just backup — they’re the heart of your story. Each companion brings with them their own personal history and motives for joining the mission, though not all are easy to uncover. They’re more than just specialists. Some are haunted by past mistakes. Others hold on dearly to loyalty, survival, or even something they’ve never been capable of fully putting into words. The ship becomes your shared home — it’s not just a command center but a place where the crew can bond and where trust is earned. A single shared silence might become the foundation for a much deeper connection. A single decision could overturn it all. The way you lead your crew and the choices you make under pressure will shape every relationship in ways you don’t always see coming. COMBAT Combat in The Expanse: Osiris Reborn is tactical and built around smart decision-making under pressure, where every move has the potential to shift the balance of a fight. Control your captain in third-person, and gain the upper hand by making use of a variety of weapons, tactics (cover, command, etc.), and specialized abilities. The game features multiple roles, each offering a distinct approach that reflects your personal playstyle. Two companions will fight alongside you, supporting whatever strategy you choose with complementary skills. Others will assist from a distance, hacking into systems or drawing enemies’ attention right when you need it most. You will issue commands in real time and coordinate with your squad to stay one step ahead as the battlefield evolves. Survival depends on how quickly you can adapt and who you trust to stand with you when your back is to the wall. EXPLORATION The Expanse: Osiris Reborn opens into a narrative-driven world where shifting power dynamics and personal choices will define your experience. You’ll visit the marvel that is the gardens of Ganymede, the teeming slums of Ceres, whole bunker complexes veiled in vastness of the Asteroid Belt, and the imperious political bastions of Mars and Luna. As you travel throughout the solar system, you will be ensnared in a cyclone of power struggles and unresolved conflict. The system looks different from every planet and from every asteroid. Some are falling apart. Others just hide it better. Talk to the locals and use your skills to influence the outcomes, sometimes by digging into secrets some may wish remained buried. You may even cross paths with those who have already made their indelible mark on this universe. What you learn and how you act upon it can open new paths and slowly and subtly change your place in the world around you."
[source]
270 notes · View notes
perplexingly · 4 months ago
Text
I really love the cinematography in kcd2; I'm not sure how to explain it properly but, for a game that showcases so many battle/siege sequences, it never focuses on the battles and the destruction they bring but on the subtler emotions, the headstate of a character, or what the consequences will mean. It's really done in a powerful way
85 notes · View notes
xmencovered · 11 days ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Greg & Tim Hildebrandt Marvel Masterpieces III Variant Covers - X-Men '97 #3 - Marvel Super Heroes Secret Wars Battleworld #3 - X-Men #34 - X-Men: Heir of Apocalypse #1 - X-Men: Forever #2 - Wolverine #47 - Wolverine: Madripoor Knights #2 - Deadpool #3 - Cable #2 - January 2024 - Art - Greg & Tim Hildebrandt
44 notes · View notes
iwantofall · 9 months ago
Text
Tumblr media
fishtyom
77 notes · View notes
black-and-yellow · 1 year ago
Text
Tumblr media Tumblr media Tumblr media
They are all just the same guy in a slightly different font.
65 notes · View notes
Text
Tumblr media
Thrull Surgeon by rk post
11 notes · View notes
sightkeeper · 1 year ago
Text
What's the one project idea that plagues you that you will probably never do but the idea of how good it could be still infuriates you to this day
14 notes · View notes
slava-the-stalker · 4 months ago
Text
Just realised like 3k words into my fic that my Miller is completely ooc to the games. Mostly in character to the books, and very in character to my vision of him, but damn.
4 notes · View notes
goddess-of-graphite · 2 years ago
Text
The Great Notes App Exodus: Half-Dead and Still Kicking
The thing is, Jason’s been a ghost for a while, okay? Six whole months, and it’s been a goddamn adjustment, being capable of floating through walls and falling through furniture if he’s not careful, if he’s not concentrating. He goes unseen and unheard in a manor too full of grieving to only be residence of two people - Alfred keeps his room tidy and untouched, as if it’s a shrine to keep care of, and Bruce is…
Jason is, was, Robin, so he can’t quite help himself from following in Batman’s shadow as the man patrols, more vicious, more brutal than Jason has ever seen him. He takes more risks, gets injured more often - and it’s terrifying, the way Batman grieves, as if trying to follow him into the grave. So Jason follows, unbeating heart in his throat, and only relaxes again when Bruce is safe in the manor, sleeping off whatever injuries he got during the night.
He can’t interact with the world, but he can watch the shades of past residents going about their lives, and he learns things from doing this even as he fears becoming them one day, mindlessly replaying a life long passed. He can snoop and explore without worry for being caught, and if he ever gets bored he can practice flying (so much harder than it seems - he’s careful never to go too high, too worried that he won’t be able to come back down again, even with the ceaseless curiosity in the back of his mind wondering - just how far can I go? Beyond the sky? Could he touch the stars, if he wanted?) and when everything is terrible, when the memories of his death, his last few hours of life, haunt him, when he is drowning in his own head, he finds distractions; the way the air currents sometimes seem to react to him, trying to move things like ghosts do in those terrible movies, chattering to whoever is around and pretending they can hear him, finding mysteries to solve (what’s up with that camera kid, anyway? He’d never noticed him before…) and trying to read books in the library through sheer force of will, usually ending up just reciting the parts he knows.
(Two months and a bit in to this whole “ghost” thing, he finds out the deal with the camera kid. Jason can only be relieved because, kid’s got a point - and Bruce seems to do better with someone to protect, to teach, to watch over.
He’s not practically tearing people apart with his bare hands anymore. He’s not taking hits he should have been able to avoid anymore. He’s not lurking at the edge of rooftops anymore, staring at the ground as if contemplating how far away it is.)
And Tim… he’s weird, but brilliant, and Jason feels a little protective of him. Follows him whenever he goes out, sharp eyes watching his back regardless of whether he can protect it or not (and maybe it’s his imagination, but the world seems more real when he’s watching over Tim, closer and present in a way he can almost feel, as if he could actually affect the world, if he just tried hard enough - if he just needed to desperately enough).
And then, six months after his-… after this ghost thing started, something… changes.
Something Happens, and he can almost taste the strange Knowing - something, somewhere, has gone wrong, or perhaps right, and the ripples extend beyond the event, slipping into each corner of the universe with the subtlety of a truck, and yet somehow unnoticed.
The ghosts notice. Pale shades lift their heads, existing outside of their own memories for the first time in an age - and Jason, who is new, who is Robin, who lived in Gotham where all things become possible, is hit by the wave of Something Happening Elsewhere Rippling Out and wakes up in a box.
In a coffin.
(But Jason has been a ghost for six months, and the pain of living again is enough to reach for the existence of being a ghost, and by the time he has sorted himself out and half-clawed, half-floated his way out of his grave (again), he doesn’t expect himself to be anything but what he has been for the past six months.)
(And then, of course, he discovers he can interact with the world if he concentrates, if he wants it enough, and he assumes that Whatever That Was made him a stronger ghost.
It’s not an unfair assessment. Incorrect, but not beyond reason.
Why would he think he came back to life, anyway? That’s a bit far-fetched, really.)
53 notes · View notes
dezertvideogames · 1 year ago
Text
Artyom at Work - Dezert956
Tumblr media Tumblr media Tumblr media Tumblr media
17 notes · View notes
iwantofall · 1 year ago
Text
Tumblr media Tumblr media
some ghost duke ideas. i like to think his spooky presence can ward off some mutants sometimes
22 notes · View notes
Text
Fonts are my fucking nemesis. Have been since I was a kid and the amount of fonts we had was considerably tinier and yet the problem was the same. I want to use the font that has the exact vibe I'm feeling at the moment. But no existing font has the vibe I'm feeling at the moment. Anyone else feels the same
13 notes · View notes
cryptocollectibles · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Magneto 4 Issue Complete Set (1996-1997) by Marvel Comics
Written by Peter Milligan and Jorge Gonzalez, drawn by Kelley Jones and John Beatty.
4 notes · View notes
sistersorrow · 2 years ago
Text
Since I no longer post on r/worldbuilding, all my settings have now transcended to their final perfect form: maladaptive daydreaming wish fulfillment paracosm
17 notes · View notes
platypusisnotonfire · 8 months ago
Text
I am doing perhaps the most hilariously overboard and unnecessary world-building thing (probably not the most….creating 5 accurate conlangs based on languages from 800ad merging and gaining specific vocabulary from 2000 years of life in very different planets is probably up there since that took a year and I only referenced one of them in the actual book… but that was a different book/universe)
I am currently making MANY spreadsheets of duty rosters to logistically make Exodus Terminal run with 53 people and still have scouting missions happening. Every department has its own sheet and all 53 characters have their own sheet to describe exactly where everyone is at any given point in time. There’s also a « crew by alphabetical order » sheet and a « crew by rank » sheet to help inform the choices of where people best slot in.
5 notes · View notes
scripture-pictures · 1 year ago
Text
Tumblr media
2 notes · View notes